TRANSITION BETWEEN
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SCENES
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TRANSITION BETWEEN
SCENES
SCENES
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FIX STACKING STEP OBJECTS
- The final stacked object is not turning into a single entity that can be picked up
- Eg.: Making a sandwich, after completing it you should be able to pick up the whole sandwich, with its layers, as a single game entity
OBJECTS OUTLINE
Adding an outline in game can provide several benefits for example: fast identify required object, if player can’t find it.
If the player spends a considerable amount of seconds without interacting with the object for the current goal step you are fulfilling, the outline of that object should subtly expand and contract to indicate its relevance.
My first task for Life Simulator
OBJECT SAFETY
If an object falls to the ground with too much force or is thrown to an unreachable place, it should disappear and return to its initial position after a few seconds
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